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Ellie is a fictional character in ''The Last of Us'', a video game by Naughty Dog. She is controlled by the artificial intelligence for most of the game, later becoming playable for a portion, which is then repeated in the downloadable content campaign ''The Last of Us: Left Behind''. She is played by Ashley Johnson, who provided the voice and motion capture for the character. Ellie also appears in the comic book prequel ''The Last of Us: American Dreams''. Naughty Dog based Ellie's appearance on Johnson's physical appearance. Johnson also inspired Ellie's personality, prompting creative director Neil Druckmann to give her a more defensive role. In the game, the character Joel is tasked with escorting Ellie across a post-apocalyptic United States, in an attempt to create a potential cure against an infection to which Ellie is immune. Throughout the game's development, the relationship between Ellie and Joel was the central focus, with all other elements developed around it. Ellie has been well received by critics, who particularly praised her relationship with Joel. Her role in ''Left Behind'' received great social commentary, particularly focusing on a scene depicting LGBT themes. Both the character and Johnson's performance received recognition, being awarded various year-end accolades. == Character design == The development team chose actress Ashley Johnson to portray Ellie in ''The Last of Us'' shortly following her auditions, feeling that she suitably fit the role. Johnson contributed greatly to the development of the character, convincing creative director Neil Druckmann to re-write the character of Ellie in a stronger and more defensive manner.〔 The character's performances were mostly recorded using motion capture technology; approximately 85% of the game's animations were recorded using motion capture, with remaining audio elements recorded later in a studio. When portraying Ellie, Johnson faced challenges in performing scenes that made her feel uncomfortable. "There were some days when we would shoot things that even at my age made me feel a little uncomfortable," Johnson described. Johnson feels that video games rarely feature strong female characters such as Ellie, and expressed her excitement to portray the role for this reason.〔 The team felt that establishing the physical appearance of Ellie was "critical"; they felt that she need to appear young enough for to make her relationship with Joel believable, but old enough to be credible as a resourceful teenager capable of surviving. A redesign of Ellie's physical appearance was revealed in May 2012; Druckmann stated that the change was to make her look more similar to actress Ashley Johnson. Prior to the redesign, comparisons were made between Ellie and actress Ellen Page; in June 2013, Page accused Naughty Dog of "ripping off () likeness". Page's decision to come out on the same day as the release for ''Left Behind'' also sparked further discussion. The team also felt that Ellie was a very important aspect of the game; Druckmann said that they were asked to place a picture of Ellie on the back of the game's packaging, as opposed to the front, but that "everyone at Naughty Dog just flat-out refused". When questioned about the inspiration for Ellie as a gameplay feature, Druckmann recalled when he and game director Bruce Straley were brainstorming ideas for ''Uncharted 2: Among Thieves'' (2009) and created a mute character who would summon the player to follow them, creating a "beautiful" relationship through gameplay alone. Though this concept was never included in the final game, the idea was raised when the team were discussing a new project, ultimately inspiring Ellie.〔 The addition of Ellie as artificial intelligence was a major contributor to the game engine. The team intentionally added a feature in which Ellie remains close to Joel, in order to avoid being conceived as a "burden".〔 Programmer Max Dyckhoff stated that, when working on Ellie as artificial intelligence, he tried to imagine her experiences throughout the game's events, in an attempt to achieve realism. Druckmann also felt inspired by the wars that took place in Syria and Afghanistan when creating Ellie; he felt that conflict was a familiarity to the children in those countries, which is similar to Ellie's view. During the Winter segment of the game, players assume control of Ellie. The developers assured that this change, as well as the knowledge of Ellie's immunity, was kept secretive prior to the game's release, to surprise players. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Ellie (The Last of Us)」の詳細全文を読む スポンサード リンク
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